Posts Tagged ‘matrox’
Legend of Zelda Ocarina of Time N64 running in Eyefinity Surround mode triplehead 24″ monitor
I originally did this a year ago on a Matrox Triplehead setup now that I got a HD video camera I figure I make the video. This video was done with ATI 5870 Eyefinity at 5760x1200 resolution over 3x 24" monitor This a Zelda Ocarina of Time on the Nintendo 64. I ran the ROM with Project64 v1.7 emulator. I almost poop my pants when I loaded the game up and it runs in H+ and support triplehead surround perfectly (at least the 3D part). After I that I tried a whole bunch of N64 games but sadly none of them work properly. As far as I know this is the only N64 game rom that runs in H+. Imagine that, the game came out 12 years ago (1997) and runs on 320x240 on a tube TV.